Split explores this idea by combining traditional glass-making techniques and digital technology to create pieces that are visually ambiguous while exploring physical and virtual relationships. When creating my work, I invert the traditional design process by starting with a finished glass geometric form which has been created by carving into solid blocks of glass which are then rendered in CAD (Computer Aided Design) to view from different perspectives. Reimagining the internal structure of the glass form, I create metal drawings that project the implied shadow of the object into space. Through the exploration of perception and vantage point, I involve the audience by displaying the work in ways that are activated by movement. By combining glass and metal imagery, my work explores the possibilities of shifting perception within and between object and drawing.
The visual language within my work stems from my interest in creating illusions. One of the most significant influences on my practice is the is the Necker Cube, an optical illusion created by Swiss crystallographer Louis Albert Necker in 1832. This illusion consists of a two-dimensional representation of a three-dimensional wireframe cube that has more than one possible interpretation.
Dimensions: 18 x 13 x 6.2 cm
Cold-worked glass, metal, paint